Reviewed on PlayStation 3 - IGN
” I’ve always liked the El Camino and I’m pleased to finally see one in a GT game, especially over some Suzuki Frappuccino developer Polyphony has not yet immortalised. In 1957 the Ford Ranchero brought the coupe utility body style to the US two year prior to the El Camino’s 1959 debut. The coupe utility was invented in Australia back in 1934. Gran Turismo 6, in this case, made a minor botch up. Unfortunately, not all GT6’s errors are this trivial. It’s a marked improvement on GT5. Beneath it all, however, familiar old series gripes relating to damage modelling, sound, and a dated car list return to partially undermine everything developer Polyphony does so right, and they’re gripes that are... GT5’s aggravating XP-ranking system has been punted, and pleasantly Polyphony hasn’t hidden the vast bulk of its cars inside a small, slowly rotating “used car” list this time. The full ranges from all the included car manufacturers can be browsed at will, because GT6 doesn’t differentiate between so-called Standard and Premium cars like GT5 does. This is good news if your favourite car is one of GT6’s older, more obscure models. there’s no need to stalk a spreadsheet of cars between every race hoping it’ll pop up (and crossing your fingers it will actually let you buy it). Sadly the cars that are. Source: www.ign.com