Front Seat Belt FORD F150 F250 F350 BRONCO 1992 1993 1994 95 96 PASSENGER BUCKLE


Item condition:
Used
Ended:
Jan 21, 12:30 PST
Price:
$69.99 View item
Shipping:
FREE
Item location:
Sumter,SC,USA
Ships to:
Worldwide
Item specifics
  • Model:
    FORD PICKUP F150
  • Stock:
    110128
  • Manufacturer Part Number:
    Does not apply
  • Brand:
    FORD TRUCKS
  • Fitment Type:
    Direct Replacement
  • ID:
    822E7D13-6FBC-4CA1-AB81-3DC34FA83FE5
  • Year:
    95

Tim's Auto Parts, Inc.

Tim's Auto Parts, Inc.

Sumter, SC Business Hours (EST/EDT) Mon - Fri 8:00am - 5:30pm Closed Saturday & Sunday

Front Seat Belt

Year: 95
Model: FORD PICKUP F150
Side:

Type:
Category:
Condition:
VIN: 1FTEF15N5SLB31635
Vehicle Stock #: 110128
Part Stock #:
Additional notes: Rh, Buckle, Blue, From Truck With Bench Seat
Also fits:

Payment

  • We accept Paypal, Visa, MasterCard, Discover, and American Express.
  • Sales tax will be applied to all orders shipped to the state of South Carolina.
  • Pay on pickup available for orders placed for local pickup.

Shipping

  • We ship by FedEx, USPS, and regional freight/LTL carriers.
  • Items shipped by freight MUST be shipped to a business with a dock or forklift access; otherwise, liftgate and/or residential delivery fees may apply.
  • Free shipping, if offered, is to the contiguous states only. Shipping to Alaska or Hawaii, or to Puerto Rico or other US territories, may incur additional shipping charges.
  • Local delivery to business addresses only.
  • Local pickup is also available.

Warranty & Returns

  • Standard 90-day warranty on all parts
  • Electrical parts under warranty are subject to exchange only; no refunds
  • Labor is not reimbursable

Please verify fitment independently prior to purchase, as the information in the "compatibility" section above is generated by eBay Motors and not from us. If you have questions or concerns about fitment, please contact us prior to purchase.

Definitions

This listing may use ARA damage codes, including the following:

Body Part Grading A = 1 or less units of damage
B = 2 or less...

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