Mad Max Mixes Intense Driving and Lackluster Melee Combat - GameSpot

My first three minutes with Mad Max presented me with two wildly different experiences. A group of three enemies swarmed me as soon as I gained control of Max, and after a flurry of button-mashing punches and a missed dodge or two, they were all lying limp on the ground. On the one hand, the open-world game allows you to freely drive your vehicle--the Magnum Opus--through this post-apocalyptic world, powersliding around corners, slamming into vehicles at high speeds, and harpooning helpless enemies with impunity. On the other, you're moving around on foot, taking on enemies with what feels like a rudimentary version of the Batman Arkham games' combat without the gadgets or initial opportunity for stealth. That the vehicle stuff is the superior component in Mad Max comes as no surprise, in light of what's been said about the game previously. You have light attacks and heavy attacks that create powerful combos when combined, and you'll be alerted to incoming attacks that can be countered with a properly timed button press. You'll occasionally, through no specific action on my part that I could tell, pull off an especially brutal counter, breaking arms or otherwise eliminating enemies without the usual bevy of punches. Source: www.gamespot.com